hello everyone! my name is Victor, I'm a 21 year old comp. sci. student from Montreal. I've
been making games on my own since highschool, my dream is to be able to live from my projects and open up my studio
this is my portfolio website, the nexus of all my creations where you will find games, animations, pixel art, music and more
i'm currently open to work, I have first hand experience in design, art and coding, all my infos are in the about section
I hope you will enjoy discovering this website as much as I had fun making it!
you can customize this
site's appearance with these different themes
inventory
snippet of what I do
NEIGHBORS
my button
logs
- animated background
- sfx
- game's specific pages
- ressource/media
- better logo
- smth under navigation in work
- more everything
3D assets
made with blender, using standard topology, UV mapping and pixel art
Atmospheric rendering
scene made from blender imported into unity, added particle system such as the fog or the
fireflies, added volumetric and pixelated rendering
animations
untitled work about dementia
shortfilm about dementia inspired by the works of the caretaker
never came to fruitution because of a lack of storyboarding experience
maybe I'll come back to it, I like the style
chef's pick
pixel art is where I started doing art back in 2018 (i was 13-14 yrs old) on aseprite, here
are some of my favorites
Sprites
these were made in the idea of making a top down rpg with gunplay similar to enter the
gungeon (fusion with fallout), I will talk more about this project in the game section
of
this gallery.
let me know if you'd like an emoji pack or smth
Others
Sand and Slash
this is the project that me and my roommate have been working on
the game is about penguins in the desert fighting other animals to survive
the best way to vizualize the game is to think of a mix between hotline miami, sekiro and
enter the gungeon.
Explo bot
explo bot is a game I made during the weekend of the cs games 2023, I then polished it
(background, art++, menu) during the next summer and published it on itch.io
this game is a platformer to the liking of jump king, the goal is to go up and falling
doesn't kill your character, but maybe you from the inside
I plan on making a dedicated page for this game on this website, just like the 2024 version
made with unity and aseprite, help with sound from friends
I am currently working on a dedicated web page for explobot, where you will be able have all
the infos about the game and play it
this was a project made with 8 other university students at udem, we had 8 weeks to make a
10 min long game about dreams
I was assigned in art, but I took part in every sphere of the making of this game
the result is a neat coop puzzle platformer where you play two penguins trying to recollect
fragment of dreams
your mission is to go up, pushing blocks to make bridges and collecting dreams
the contest had request such as ; the implementation of an AI actor, online local coop, has
to have an element draining over time (collecting dreams kept the game going)
having openned this website, I'd like to go back to this project and make a playable version
of everybody...
3D RPG Prototype
this project was a prototype of my vision of how I would make a game like WoW and dark souls
combined
it featured the attack combos of dark souls with the ability / inventory system of your
typical MMORPG
it was a great learning experience; I understood how much time making animated 3D assets
took or how to build robusts systems to allow the creation of new abilities-weapons-items
easily
made in unity, blender, aseprite, VCV rack
this kind of project makes me want to create a whole digital world with unique atmospheres
and details through
video games
A* pathfinding on enemies
character is able to use combo animations
inventory system
music created in VCV rack
Musics
more about this comming soon...
photography
i love my city, montreal, here are some pictures I took around the city while walking around
Navigation
who am I?
Victor Leblond
21 M
I'm a french canadian insipiring artist based in montreal, my ultimate goal is to
create
my
studio and work with geniuses of the field
video games, music, books, tea, walks, bouldering, cooking
my friends over at king of the hat, they are the source of my journey in game making
and
I
wouldn't be in Montreal without them, all of the indie games that were able to go
against
their time and change the way we perceived games at their time
I came across neocities website by accident and instantly loved the idea, I thought
this
was
the best opportunity to update my old portfolio
this is meant as a place where I can express myself without having to worry about
format
or
platform
thank you to all of my friends and family
shoutout github for hosting and w3school for the tutorial